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	<title>jamin.org &#187; gestures</title>
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	<link>http://jamin.org</link>
	<description>Jamin Hegeman on design, writing, and life</description>
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		<title>Teaching Gestural Interaction</title>
		<link>http://jamin.org/archives/2008/teaching-gestural-interaction/</link>
		<comments>http://jamin.org/archives/2008/teaching-gestural-interaction/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 05:29:36 +0000</pubDate>
		<dc:creator>Jamin</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Teaching]]></category>
		<category><![CDATA[basic interaction]]></category>
		<category><![CDATA[ebook]]></category>
		<category><![CDATA[gestural interaction]]></category>
		<category><![CDATA[gestures]]></category>

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		<description><![CDATA[Today marked the beginning of the third project in the Basic Interaction course I am teaching this semester. The goal of the project is to design an ebook reader taking into account gestural interaction for particular audiences and contexts. I thought this would be a good project because it combines a product with much opportunity [...]]]></description>
			<content:encoded><![CDATA[<p>Today marked the beginning of the third project in the <a href="http://jamin.org/basic-interaction">Basic Interaction</a> course I am teaching this semester. The goal of the project is to design an ebook reader taking into account gestural interaction for particular audiences and contexts. I thought this would be a good project because it combines a product with much opportunity for improvement and invention and an examination of the language and appropriateness of gestural interaction.</p>
<p>To begin the conversation on interactive gestures, we looked at <a href="http://www.edn.com/index.asp?layout=article&amp;articleid=CA6466206" target="_blank">Recognizing gestures: Interface design beyond point-and-click</a>, the <a href="http://www.interactivegestures.com/index.php?title=Main_Page" target="_blank">Interactive Gestures Pattern Library</a>, and the recently released draft of the first chapter of the upcoming <em><a href="http://www.designinggesturalinterfaces.com/" target="_blank">Interactive Gestures</a></em>. Between the three, the basics of gestural interaction are well covered. The first chapter of <em>Interactive Gestures</em>, in particular, offers a lot in the way of examples for exploring the history and current state of gestural interaction. It was very convenient to have been released just a few weeks before the project began.</p>
<p>The students will have the remainder of the semester to conduct user research, synthesize, produce and test concepts, and then demonstrate their solution in the form of a video sketch. I have no preconceptions for the result of combining the ebook and gestures, but that&#8217;s what makes this exciting. In the words of <a href="http://en.wikipedia.org/wiki/Frank_Gehry" target="_blank">Frank Gehry</a>, &#8220;If I knew how a project was going to turn out, I wouldn&#8217;t do it.&#8221;</p>
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