Motoroo: Motorola Mobile Media Project

Mobile Media Life was a collaborative project with Motorola to explore imaging, communicating, visualizing, and viewing in everyday life. The goal was to help people become skilled at enjoying, producing and interacting with rich media at work, school, or play...

Visualizing Information Space

This project required me to visualize information space for the book Else/Where Mapping. It was to be either interactive or a time-based video. I chose the latter, because it is where I had the least experience. In combination with sketches, I prototyped ideas in...

Grad Type Final Crit

For our final grad type class, we had to print our final project, a poster for a fictitious event at the MoMA, and present our identity projects. We spent most of the second half of the semester working on the identity project, of which the main deliverable was...

Plugg: Wearable Music Player for Commuters

For the final Interaction and Visual Interface Design project, my team created Plugg, a wearable music device for commuters using public transit. We researched the experience of commuters, looked for opportunities to improve the experience, and also create something...
Email Visualization

Email Visualization

The purpose of this project was to create a self-portrait using data collected about myself over the course of a week and represent it visually. I started by tracking my communications, then narrowed my focus to three email accounts: personal; work; and school....

GoCoffee Mobile Interface

GoCoffee was a result of a project for John Zimmerman’s Interaction and Visual Interface Design course in fall 2006. A Cooperesque persona and scenario drove the design process. We used research from interviews to develop the persona. In addition, we created a...